GenresManagement, Adventure, Casual, Idle/Incremental, Arcade, Strategy, Simulation
StudiosRyan Forrester
ÉtiquettesExplosive, Incremental, Upgrades, Indie, Synergies, Resource management, Casual, Strategy, Adventure, Train-building, Clicker, Trains, Retro, Abstract, Arcade, Idler, Management, Colorful, Pixel Graphics, Destruction, Top-Down, 2D, Procedural Generation, Singleplayer, Experimental, Relaxing
Classification du jeuDonnées indisponibles