GenresManagement, Casual, Idle/Incremental, Arcade, Strategy, Simulation
StudiosEagleEye Games
Étiquettesskill tree, EagleEye Games, pickaxe crafting, mining game, artifact collection, upgrade system, material gathering, short gameplay, casual gaming, incremental game, Idler, Casual, Clicker, Relaxing, Mining, Indie, Capitalism, Singleplayer, Arcade, Economy, Resource Management, 2D, Strategy, Collectathon, Minimalist, Colorful, Cozy, Loot, Cute, Management
Classification du jeuDonnées indisponibles