GenresManagement, Rogue-lite, Casual, Roguelike, Idle/Incremental, Role-Playing (RPG), Strategy, Simulation
Studios(Myco)
Étiquettesshard generation, gnorps, simulation, indie, upgrades, casual, strategy, resource management, build mechanics, incremental, Idler, Clicker, Strategy, Building, Economy, Management, Roguelite, Cute, Mining, 2D, Casual, Pixel Graphics, Roguelike, Minimalist, Resource Management, Simulation, Colorful, Singleplayer, Indie, Experimental
Classification du jeuDonnées indisponibles