GenresManagement, Adventure, Casual, Sandbox / Physics Sim, Idle/Incremental, Arcade, Strategy, Simulation
StudiosRyan Forrester
Étiquettesgiant drill, laser blasting, gem collecting, incremental game, gear upgrades, adventure game, exploration, biomes, ore mining, underground adventure, Casual, Mining, Strategy, Arcade, Relaxing, Collectathon, Adventure, Underground, Clicker, Exploration, Idler, Management, Resource Management, Physics, Procedural Generation, Colorful, Dwarf, 2D, Pixel Graphics, Indie
Classification du jeuDonnées indisponibles