Lord of Ultima is a strategy and real-time strategy game in which players build and defend their empires in a historical browser-based multiplayer environment.
Datas de lançamento
Web browser2010-04-20
browser2010-04-20
Datas de lançamento
Web browser2010-04-20
browser2010-04-20
Metadados
GênerosStrategy, Real-Time Strategy (RTS)
EstúdiosEA Phenomic
MonetizaçõesDados indisponíveis
PublicadorasElectronic Arts
TagsCity Building, Artifact Collection, Strategy Game, Fantasy Game, Lord of Ultima, Raiding Mechanics, Resource Management, Alliance System, Browser Game, MMO
Classificação do jogoDados indisponíveis
PlataformasWeb browser, browser
LojasDados indisponíveis
GênerosStrategy, Real-Time Strategy (RTS)
EstúdiosEA Phenomic
MonetizaçõesDados indisponíveis
PublicadorasElectronic Arts
TagsCity Building, Artifact Collection, Strategy Game, Fantasy Game, Lord of Ultima, Raiding Mechanics, Resource Management, Alliance System, Browser Game, MMO
EA Phenomic, originally founded in 1997 as Phenomic Game Development, gained recognition for its innovative approach to real-time strategy (RTS) games. The studio was acquired by Electronic Arts in 2006, marking a significant milestone in its history. One of its major project launches, "BattleForge," released in 2009, combined traditional RTS elements with collectible card mechanics, showcasing the studio's unique vision. Key personnel included co-founders Volker Wertich and Michael Schmid, who played pivotal roles in shaping the studio's creative direction. "BattleForge" stands out as a groundbreaking title, blending strategy and card gameplay, which influenced subsequent games in the genre. EA Phenomic's contributions to the gaming industry include advancements in online multiplayer mechanics and the integration of card-based systems in RTS games. The studio primarily focused on strategy games, emphasizing innovative gameplay mechanics and community engagement. Throughout its tenure, EA Phenomic received several accolades, including nominations for Best Strategy Game, highlighting its impact and recognition within the gaming community.
EA Phenomic, originally founded in 1997 as Phenomic Game Development, gained recognition for its innovative approach to real-time strategy (RTS) games. The studio was acquired by Electronic Arts in 2006, marking a significant milestone in its history. One of its major project launches, "BattleForge," released in 2009, combined traditional RTS elements with collectible card mechanics, showcasing the studio's unique vision. Key personnel included co-founders Volker Wertich and Michael Schmid, who played pivotal roles in shaping the studio's creative direction. "BattleForge" stands out as a groundbreaking title, blending strategy and card gameplay, which influenced subsequent games in the genre. EA Phenomic's contributions to the gaming industry include advancements in online multiplayer mechanics and the integration of card-based systems in RTS games. The studio primarily focused on strategy games, emphasizing innovative gameplay mechanics and community engagement. Throughout its tenure, EA Phenomic received several accolades, including nominations for Best Strategy Game, highlighting its impact and recognition within the gaming community.
Lord of Ultima is a strategy and real-time strategy game in which players build and defend their empires in a historical browser-based multiplayer environment.