GênerosManagement, Rogue-lite, Casual, Roguelike, Auto-Battler / Auto-Chess, Idle/Incremental, Role-Playing (RPG), Strategy, Simulation
EstúdiosTanner Maxwell
Tagstavern management, tavern simulator, indie game, soul harvesting, strategy game, adventure game, casual gaming, dungeon exploration, resource management, incremental game, Idler, Clicker, Management, Dark Comedy, Auto Battler, Building, Pixel Graphics, Resource Management, Minimalist, Strategy, Fantasy, Base Building, Dystopian, Economy, Capitalism, Dwarf, Medieval, Cute, Simulation, Roguelite
Classificação do jogoDados indisponíveis