Cow Clicker is a comedy clicker game in which players earn points by clicking on a cow every six hours while engaging with microtransactions for upgrades and premium designs.
Datas de lançamento
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Links
Links
Metadados
GênerosDados indisponíveis
EstúdiosIan Bogost, Maselek
MonetizaçõesDados indisponíveis
PublicadorasDados indisponíveis
Tagseaster eggs, indie game, cow clicker, clicker game, casual gaming, pc game, simple gameplay, fun mechanics, 2022 release, maselek
Classificação do jogoDados indisponíveis
PlataformasWeb browser, browser, iOS, PC
Lojasitch.io
GênerosDados indisponíveis
EstúdiosIan Bogost, Maselek
MonetizaçõesDados indisponíveis
PublicadorasDados indisponíveis
Tagseaster eggs, indie game, cow clicker, clicker game, casual gaming, pc game, simple gameplay, fun mechanics, 2022 release, maselek
Cow Clicker is a comedy clicker game in which players earn points by clicking on a cow every six hours while engaging with microtransactions for upgrades and premium designs.
Ian Bogost is a prominent figure in the gaming industry, known for his innovative approach to game design and critical commentary on digital culture. He gained recognition with the release of "A Slow Year" in 2009, a collection of minimalist games that challenge traditional gameplay mechanics and encourage reflection on time and experience. His later work, "Cow Clicker," launched in 2010, satirizes social media gaming and the mechanics of clicker games, sparking discussions about the nature of engagement in digital spaces. Bogost, a co-founder of the game development studio Persuasive Games, has been influential in blending academic insights with interactive experiences. His work has contributed to the rise of "serious games," which aim to provoke thought and discussion rather than purely entertain. The studio specializes in creating games that serve as commentary on social and political issues, often utilizing simple mechanics to convey complex ideas. Throughout his career, Bogost has received numerous accolades, including recognition from the Game Developers Choice Awards and the IndieCade Festival, highlighting his impact on both the indie game scene and the broader gaming landscape.
Ian Bogost is a prominent figure in the gaming industry, known for his innovative approach to game design and critical commentary on digital culture. He gained recognition with the release of "A Slow Year" in 2009, a collection of minimalist games that challenge traditional gameplay mechanics and encourage reflection on time and experience. His later work, "Cow Clicker," launched in 2010, satirizes social media gaming and the mechanics of clicker games, sparking discussions about the nature of engagement in digital spaces. Bogost, a co-founder of the game development studio Persuasive Games, has been influential in blending academic insights with interactive experiences. His work has contributed to the rise of "serious games," which aim to provoke thought and discussion rather than purely entertain. The studio specializes in creating games that serve as commentary on social and political issues, often utilizing simple mechanics to convey complex ideas. Throughout his career, Bogost has received numerous accolades, including recognition from the Game Developers Choice Awards and the IndieCade Festival, highlighting his impact on both the indie game scene and the broader gaming landscape.