Chainz is a casual puzzle game in which players connect chain segments into chains while solving tile-matching puzzles on various platforms.
Datas de lançamento
macintosh2003-10-21
windows2003-10-21
Mac2003-10-21
PC2003-10-21
PC (Microsoft Windows)2003-10-21
Classificação etária
EUPEGI 12
Idiomas suportados
Áudio
Legendas
Interface
English
Datas de lançamento
macintosh2003-10-21
windows2003-10-21
Mac2003-10-21
PC2003-10-21
PC (Microsoft Windows)2003-10-21
Classificação etária
EUPEGI 12
Idiomas suportados
Áudio
Legendas
Interface
English
Metadados
GênerosCasual, Puzzle
EstúdiosMumboJumbo, Energames.com
MonetizaçõesDados indisponíveis
PublicadorasMumboJumbo, Energames.com
TagsColor Matching, Chainz, Chain Segments, Special Segments, Exploding Chains, Macintosh Game, Score Challenge, Puzzle Game, Time Attack, Windows Game
Classificação do jogoDados indisponíveis
Plataformasmacintosh, windows, Mac, PC, PC (Microsoft Windows)
LojasDados indisponíveis
GênerosCasual, Puzzle
EstúdiosMumboJumbo, Energames.com
MonetizaçõesDados indisponíveis
PublicadorasMumboJumbo, Energames.com
TagsColor Matching, Chainz, Chain Segments, Special Segments, Exploding Chains, Macintosh Game, Score Challenge, Puzzle Game, Time Attack, Windows Game
Classificação do jogoDados indisponíveis
Plataformasmacintosh, windows, Mac, PC, PC (Microsoft Windows)
MumboJumbo, founded in January 2001 by Mark Dochtermann and Ron Dimant, emerged as a significant player in the casual gaming sector after departing from Ritual Entertainment. The studio gained prominence in 2003 by partnering with portal sites to distribute downloadable games for Windows and Mac, marking a pivotal moment in the casual gaming landscape. Notably, MumboJumbo acquired Ritual Entertainment in 2007, a controversial move that aimed to leverage the studio's expertise in casual game development, despite skepticism from industry analysts regarding the rationale behind this acquisition. Key figures such as Dochtermann and Dimant have been instrumental in shaping the studio's vision. MumboJumbo is best known for its successful titles, including the "Luxor" series, "Zombie Bowl-o-Rama," and "7 Wonders of the Ancient World," which have collectively contributed to the casual gaming genre's growth. The studio's innovative approach to game design has influenced the industry by popularizing accessible gaming experiences, particularly through match-three mechanics and engaging puzzle elements. MumboJumbo primarily specializes in casual games, focusing on genres such as puzzle and arcade. The studio has received several accolades, including a $4.6 million jury award in 2010 for a breach of contract against PopCap Games, highlighting its legal challenges in the competitive gaming market. However, as of late 2017, the studio's operations appear to have ceased, with its website reduced to a logo, leaving its legacy in the casual gaming industry as a notable chapter in its evolution.
MumboJumbo, founded in January 2001 by Mark Dochtermann and Ron Dimant, emerged as a significant player in the casual gaming sector after departing from Ritual Entertainment. The studio gained prominence in 2003 by partnering with portal sites to distribute downloadable games for Windows and Mac, marking a pivotal moment in the casual gaming landscape. Notably, MumboJumbo acquired Ritual Entertainment in 2007, a controversial move that aimed to leverage the studio's expertise in casual game development, despite skepticism from industry analysts regarding the rationale behind this acquisition. Key figures such as Dochtermann and Dimant have been instrumental in shaping the studio's vision. MumboJumbo is best known for its successful titles, including the "Luxor" series, "Zombie Bowl-o-Rama," and "7 Wonders of the Ancient World," which have collectively contributed to the casual gaming genre's growth. The studio's innovative approach to game design has influenced the industry by popularizing accessible gaming experiences, particularly through match-three mechanics and engaging puzzle elements. MumboJumbo primarily specializes in casual games, focusing on genres such as puzzle and arcade. The studio has received several accolades, including a $4.6 million jury award in 2010 for a breach of contract against PopCap Games, highlighting its legal challenges in the competitive gaming market. However, as of late 2017, the studio's operations appear to have ceased, with its website reduced to a logo, leaving its legacy in the casual gaming industry as a notable chapter in its evolution.