Becoming Saint is a single-player game that combines action, role-playing, strategy, simulation, auto-battler, roguelike, tactical, management, RTS, RTT, and wargame elements, where players develop their doctrine and spread their faith across medieval Italy through real-time gameplay. In this game, players gather followers, venture out to convert towns, and aim to become a saint within their lifetime, facing various challenges and choices along the way. It stands out with its blend of historical themes, military strategy, dark comedy, and branching narrative options, offering an immersive experience that emphasizes tactical decision-making, minimalistic design, and adjustable difficulty levels.

$55.597
Receita estimada
Razoável
Desempenho
35
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