Developer
Survios logo

Survios

Los Angeles, California

Sobre

Survios is a pioneering game development studio founded in 2013, known for its focus on virtual reality (VR) experiences. The studio gained significant recognition with the launch of "Raw Data," a groundbreaking VR title that showcased the potential of immersive gameplay. Over the years, Survios has expanded its portfolio through notable projects such as "Sprint Vector," "The Walking Dead: Onslaught," and "Westworld Awakening," each contributing to the evolution of VR gaming.

Key personnel at Survios include co-founders James Iliff and Nathaniel D. Smith, who have played crucial roles in shaping the studio's vision and direction. Their leadership has fostered a culture of innovation and creativity, driving the development of engaging and interactive experiences.

Survios has made a substantial impact on the gaming industry by pushing the boundaries of VR technology, particularly in motion control and player interaction. Their focus on action-oriented gameplay has influenced the design of VR titles across various genres, including action, sports, and narrative-driven experiences.

The studio specializes in creating immersive VR games, with a strong emphasis on action and competitive gameplay. Titles like "Creed: Rise to Glory" and "Big Rumble Boxing: Creed Champions" highlight their expertise in sports simulation, while "Electronauts" showcases their commitment to music and rhythm-based experiences.

Survios has received numerous accolades for its contributions to the gaming landscape, including awards for innovation in VR and recognition at industry events. Their commitment to quality and creativity continues to position them as a leader in the evolving world of virtual reality gaming.

Visão geral

Fundada em

May 28, 2013

Sede

Los Angeles, California, United States

Número de funcionários

51 - 100

Fundadores

Pessoas-chave

Dados indisponíveis

Foco de gênero

Action

Informações de contato

Kit de imprensa

Dados indisponíveis

Links

Moldando o futuro da inteligência de dados na indústria de jogos.