Publisher
RealNetworks logo

RealNetworks

Seattle, Washington

Profil de l'éditeur

À propos

RealNetworks emerged in the gaming scene with "Ultimate Gin 4" in 2001. The game was well-received for its engaging gameplay and user-friendly interface, establishing RealNetworks as a notable player in the casual gaming market. The company's dedication to innovation and accessibility is evident in titles such as "Atari Arcade Classics" and "Jetboat Superchamps 2."

Specializing in casual and arcade genres, RealNetworks has developed games for platforms including PC and mobile devices. Their work on "Art is Dead" showcased unique features such as interactive storytelling and artistic expression, influencing trends in narrative-driven games.

The publisher has achieved significant milestones such as expanding their gaming portfolio through acquisitions and launching major projects like "Super Bubble Pop." Their partnerships with established brands have further solidified their market reach.

RealNetworks' portfolio reflects a commitment to delivering quality gaming experiences. Their contributions have resonated with players and critics alike, earning recognition for high ratings and engaging gameplay.

RealNetworks continues to shape the casual gaming genre with upcoming projects like "Tex Atomic's Big Bot Battles," demonstrating their ongoing influence in the industry.

Aperçu

Fondé

January 1, 1995

Siège social

Seattle, Washington, United States

Nombre d'employés

501 - 1000

Fondateurs

Personnes clés

Données indisponibles

Informations de contact

Kit presse

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Liens

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