GenresManagement, Casual, God Game, Business/City-Building, Idle/Incremental, Strategy, Simulation
StudiosFlorian van Strien
ÉtiquettesExperimentation, Casual gaming, Idle game, Discover tiles, Power progression, Production optimization, Tile placement, World-building, Indie game, Strategy game, Idler, Clicker, City Builder, God Game, Strategy, 2D, Base Building, Pixel Graphics, Fantasy, Management, Building, Resource Management, Singleplayer, Indie
Classification du jeuDonnées indisponibles