GenresManagement, Rogue-lite, Turn-Based Strategy (TBS), Action, Casual, Roguelike, Auto-Battler / Auto-Chess, Role-Playing (RPG), Strategy, Tactical, Simulation
StudiosJason Bann
ÉtiquettesUpgrade, Auto-battler, Battle, Mech Combat, Strategy, Tactical, Salvage, Customization, Scrap Syndicate, Gauntlet, Auto Battler, Inventory Management, Simulation, Roguelite, Robots, Mechs, Character Customization, Crafting, Turn-Based Tactics, 2D, Indie, Dark, Sci-fi, PvE, Combat, Singleplayer, Economy, Experimental
Classification du jeuDonnées indisponibles