GenresManagement, Casual, Idle/Incremental, Arcade, Simulation
Studiosmonu
Étiquettesidle game, chill gameplay, upgrades, casual gaming, clicker, machine building, monu, screen corner, popup, money earning, Idler, Simulation, Casual, Experimental, Management, Economy, Arcade, Clicker, 2D, Pixel Graphics, Automation, Singleplayer, Capitalism, Indie, Cozy, Electronic, Inventory Management, Quick-Time Events, Relaxing, Resource Management
Classification du jeuDonnées indisponibles