GenresCasual, Card-Battler, Gambling, Sandbox / Physics Sim, Arcade, Tabletop Adaptations, Strategy, Simulation
StudiosSkylor Beck
ÉtiquettesSimulation Game, Indie Game, Pocket Pusher, Citadel Level, 2024 Release, Game Development, Core Mechanics, Level Design, Collectibles, Casual Game, Simulation, Casual, Physics, Collectathon, Arcade, Idler, Loot, Gambling, Capitalism, Economy, Top-Down, Isometric, Sandbox, Tabletop, 2.5D, 3D, Cute, Indie, Relaxing, Nonlinear
Classification du jeuDonnées indisponibles