Lord Goblin is a single-player visual novel and management game in which players assume the role of a lowly goblin who, due to a spell gone wrong, becomes the lord of a realm. The core mechanics involve governing lands, renovating a manor, and training maids into skilled servants, blending narrative choices with strategic management elements. In this game, the setting is a medieval fantasy world with dark fantasy themes, where players navigate a branching narrative that emphasizes player choices and consequences, shaping the story and gameplay experience. It stands out with its hand-drawn 2D art style, rich historical and fantasy themes, and advanced gameplay features such as choices that matter, allowing for multiple story outcomes. The game combines visual novel storytelling with management simulation, offering a unique blend of genres and immersive gameplay.

$78 135
Revenu estimé
Passable
Performance
140
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