GenresManagement, Casual, Immersive Sim, Life Sim, Sandbox / Physics Sim, Role-Playing (RPG), Simulation
StudiosBroken Clock
ÉtiquettesGun Factory, Factory Management, Simulation Game, Indie Game, Mass Destruction, Merchant Simulator, Weapon Design, Casual Gameplay, Action RPG, Crafting System, Early Access, Management, Economy, Immersive Sim, Casual, Simulation, RPG, Resource Management, Trading, Singleplayer, Life Sim, Inventory Management, Automation, First-Person, Time Management, Sandbox, Base Building, Gun Customization, 3D, Building
Classification du jeuDonnées indisponibles