GenresManagement, Action, Casual, Auto-Battler / Auto-Chess, Tower Defense, Idle/Incremental, Strategy, Simulation, Real-Time Strategy (RTS)
StudiosGFX47
Étiquettesstrategy game, endless challenge, incremental game, resource management, GFX47, strategic planning, tactical gameplay, enemy forces, building upgrades, army composition, Casual, Idler, Clicker, Strategy, Relaxing, Indie, Auto Battler, Action, Simulation, Tower Defense, RTS, Mining, Singleplayer, Base Building, Building, Economy, Management, Minimalist, Resource Management
Classification du jeuDonnées indisponibles