GenresManagement, Action, Auto-Battler / Auto-Chess, Real-Time Tactics (RTT), Strategy, Tactical, Simulation, Real-Time Strategy (RTS)
StudiosGFX47
ÉtiquettesGFX47, tactical gameplay, real-time strategy, simulation, modular units, creative design, strategy game, army building, indie game, dynamic skirmishes, customizable, adaptive, modular, real-time, indie, multiplayer, battlefield, strategy, tactical, Strategy, RTS, Auto Battler, PvP, Real Time Tactics, Multiplayer, Singleplayer, Action RTS, Tactical, PvE, Combat, Automation, Programming, 3D, Top-Down, Simulation, Resource Management, Asynchronous Multiplayer, Artificial Intelligence, Space
Classification du jeuDonnées indisponibles