GenresManagement, Rogue-lite, Action, Action-Adventure, Casual, Roguelike, God Game, Survival, Tower Defense, Sandbox / Physics Sim, Real-Time Tactics (RTT), Role-Playing (RPG), Arcade, Flight/Vehicle Sim, Shooter, Strategy, Shoot 'em Up, Simulation, Bullet Hell, Real-Time Strategy (RTS), Space Sim
StudiosJason Bann
Étiquetteslaser towers, cosmic threats, Vanguard Interceptors, asteroid strikes, Earth protection, planetary defense, wave defense, energy management, strategy game, tactical gameplay, Base Building, Action Roguelike, Space, Physics, Automation, Resource Management, Action RTS, Survival, Roguelite, Top-Down Shooter, Bullet Hell, Tower Defense, RTS, Simulation, Strategy, Action, Top-Down, Shoot 'Em Up, Cinematic, Stylized
Classification du jeuDonnées indisponibles