GenresAction-Adventure, Casual, Immersive Sim, God Game, Survival, Sandbox / Physics Sim, Business/City-Building, Role-Playing (RPG), Monster-Tamer, Strategy, Simulation
StudiosDaniel Lochner
ÉtiquettesEcosystem Design, Indie Strategy, Creature Evolution, Casual Gameplay, Natural Selection, RPG Simulation, Genetic Mutations, Creature Combat, Evolutionary Mechanics, Survival Game, Simulation, God Game, Character Customization, Creature Collector, Casual, Nature, RPG, Science, City Builder, Colony Sim, Sandbox, Immersive Sim, Stylized, Building, Family Friendly, Survival, Artificial Intelligence, Base Building, Aliens, 3D
Classification du jeuDonnées indisponibles