Developer
Visceral Games Montreal logo

Visceral Games Montreal

Emplacement inconnu

À propos

Visceral Games, founded in 1998 as EA Redwood Shores, gained prominence for its focus on narrative-driven action games and horror experiences. The studio's notable milestones include the launch of the critically acclaimed "Dead Space" series, which began in 2008, and the development of "Battlefield Hardline" in 2015. In 2010, the studio was rebranded as Visceral Games, marking a new era of creativity and innovation.

Key personnel included co-founders Glen Schofield and Michael Condrey, who played pivotal roles in shaping the studio's vision and direction. The team was known for its strong emphasis on storytelling and atmospheric design, particularly in the horror genre.

Visceral Games is best known for its groundbreaking titles, including the "Dead Space" trilogy, which set new standards for survival horror, and "Dante's Inferno," which redefined action-adventure gameplay. The studio's influence on the gaming industry is evident in its advancements in audio-visual storytelling and immersive gameplay mechanics.

Specializing in horror and action-adventure genres, Visceral Games also explored cooperative gameplay with titles like "Dead Space: Extraction." The studio received numerous accolades, including awards for Best Game and Best Audio, solidifying its reputation as a leader in the gaming landscape before its closure in 2017.

Aperçu

Fondé

Aucune date disponible

Siège social

Emplacement inconnu

Nombre d'employés

Données indisponibles

Fondateurs

Personnes clés

Données indisponibles

Axe de genre

Action

Informations de contact

Email

Données indisponibles

Kit presse

Données indisponibles

Liens

Façonner l'avenir de l'intelligence des données dans l'industrie du jeu vidéo.