Developer
Studio Line logo

Studio Line

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À propos

Studio Line, founded by Yokota Mamoru in 1990, transitioned from an animation studio to a game development company, officially incorporating in August 1997. The studio gained recognition for its unique storytelling and artistic style, culminating in the release of "Kaen Seibo: The Virgin on Megiddo," a title that showcased its commitment to blending narrative depth with engaging gameplay. Despite its promising start, Studio Line faced financial difficulties, leading to the closure of its website in 2013 and the announcement of bankruptcy proceedings shortly thereafter.

Key personnel, including founder Yokota Mamoru, played pivotal roles in shaping the studio's creative vision. "Kaen Seibo" remains a notable project, reflecting the studio's ambition to innovate within the gaming landscape. While Studio Line's impact on the industry was limited due to its brief existence, it contributed to the exploration of narrative-driven gameplay in the late 90s.

The studio primarily focused on action-adventure games, emphasizing rich storytelling and artistic design. Although it did not receive widespread awards or accolades, its singular title has left a lasting impression on niche audiences, highlighting the potential for narrative exploration in video games.

Aperçu

Fondé

December 31, 1990

Siège social

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