Developer
Gamehouse logo

Gamehouse

Seattle, Washington

À propos

GameHouse, founded in 1998, has established itself as a prominent developer and publisher of casual games, particularly in the time management and simulation genres. The studio gained significant recognition with the launch of its flagship series, "Delicious," which began with "Delicious - Emily's Holiday Season" and has since expanded into multiple sequels and spin-offs. Over the years, GameHouse has also diversified its portfolio with titles like "Heart's Medicine" and "Detective Jackie," showcasing their ability to blend storytelling with engaging gameplay.

Key personnel at GameHouse include co-founders and creative directors who have been instrumental in shaping the studio's vision and direction. Their leadership has fostered a culture of innovation and creativity, leading to the development of beloved characters and narratives.

GameHouse's notable projects include "Heart's Medicine - Time to Heal," "Delicious - Emily's Christmas Carol," and "Amber's Airline - High Hopes," each contributing to the studio's reputation for high-quality, narrative-driven experiences. The studio has significantly influenced the casual gaming industry by popularizing time management mechanics and integrating rich storytelling into gameplay.

Specializing in casual and simulation games, GameHouse focuses on creating accessible experiences that appeal to a broad audience. Their commitment to quality and engaging content has earned them numerous awards, including accolades for game design and player engagement, solidifying their status as a leader in the casual gaming market.

Aperçu

Fondé

January 1, 1998

Siège social

Seattle, Washington, United States

Nombre d'employés

51 - 100

Fondateurs

Personnes clés

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Axe de genre

Casual

Informations de contact

Email

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Kit presse

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Liens

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