Developer
Capcom Planning Room 2 logo

Capcom Planning Room 2

Emplacement inconnu

À propos

Capcom Planning Room 2, a semi-autonomous R&D studio established by Capcom, has played a pivotal role in the development of some of the most iconic titles in the gaming industry. Founded in the late 1990s, the studio gained prominence with the launch of "Resident Evil 3: Nemesis" in 1999, followed by the critically acclaimed "Dino Crisis." The studio's focus on survival horror and action-adventure genres has led to significant milestones, including the expansion of the Resident Evil franchise, which has become a cornerstone of Capcom's portfolio.

Key personnel within the studio include notable figures such as Shinji Mikami, the visionary behind the original Resident Evil, and other talented developers who have contributed to the studio's success. The studio's groundbreaking titles, particularly the Resident Evil series, have not only defined the survival horror genre but also influenced game design and narrative storytelling across the industry.

Capcom Planning Room 2 has been instrumental in introducing innovative gameplay mechanics and atmospheric storytelling, setting benchmarks for future titles. The studio specializes in survival horror and action-adventure games, utilizing advanced technology to enhance player immersion.

The studio's contributions have been recognized with numerous awards, including accolades for game design and innovation, solidifying its reputation as a leader in the gaming industry.

Aperçu

Fondé

December 31, 1988

Siège social

Emplacement inconnu

Nombre d'employés

Données indisponibles

Fondateurs

Personnes clés

Données indisponibles

Axe de genre

Adventure

Informations de contact

Email

Données indisponibles

Kit presse

Données indisponibles

Liens

Façonner l'avenir de l'intelligence des données dans l'industrie du jeu vidéo.