Developer
KING Art logo

KING Art

Bremen, Bremen

À propos

King Art is a German game development studio founded in 2004, known for its commitment to creating engaging narrative-driven experiences and strategy games. The studio gained recognition with the launch of "The Book of Unwritten Tales" in 2012, which showcased their talent for crafting rich stories and memorable characters. Over the years, King Art has expanded its portfolio, with notable milestones including the successful release of "Iron Harvest" in 2020, a real-time strategy game set in a dieselpunk universe.

Key personnel at King Art include co-founders and creative directors, who have played pivotal roles in shaping the studio's vision and direction. Their collaborative approach has fostered a culture of innovation and creativity within the team.

King Art's notable projects include "The Dwarves," "Black Mirror I," and the sequel to their acclaimed adventure game series, "The Book of Unwritten Tales 2." These titles have garnered attention for their unique storytelling and engaging gameplay mechanics.

The studio has significantly influenced the gaming industry by pushing the boundaries of narrative design and integrating strategic elements into their games. Their work in the adventure and strategy genres has set a benchmark for quality and creativity.

King Art specializes in adventure games and real-time strategy, often incorporating rich narratives and immersive worlds. They also explore themes of fantasy and humor, appealing to a diverse audience.

Throughout their history, King Art has received several awards and recognitions, including nominations for their storytelling and game design, solidifying their reputation as a prominent player in the gaming landscape.

Aperçu

Fondé

January 1, 2000

Siège social

Bremen, Bremen, Germany

Nombre d'employés

51 - 100

Fondateurs

Personnes clés

Données indisponibles

Axe de genre

Adventure

Informations de contact

Kit presse

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Liens

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